![]() We see people adding in new content like creative additional Tomes but also making interesting adjustments to game flow. ![]() Modding is off to a promising start, with the Steam Workshop already having 285 mods at the time of writing. In future updates we'll keep on investing in faction content allowing both for more distinction in gameplay and growing the number of possible fantasies. Of course we have also seen feedback and criticisms for a subsection of the fan base (that actually started as soon as we showed the route we were taking) that preferred a more traditional approach (to factions especially). The faction creation and evolution plus all the new systems were widely embraced by fans but also appealed to a new audience. We were happy to see the core premise of the game gaining massive traction. We also got help from one of the graphic card manufacturers who fixed their driver. Since then we have made a number of patches to improve stability and performance in the various platforms. ![]() Luckily the user review score quickly climbed up in the hours after launch.
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